HPP and FHP models
HPP
FHP
Time reversal I
Time reversal II
Time reversal III (with error)
LG/LB Simulations
Hour Glass
von-Karman Street I
von-Karman Street II
Magnetic fluid
Ascending droplets in a Porous media
Snow simulation
Scour formation under a pipe
Erosion and motion of a dune
diffusion model
DLA growth
A+B Annhiliation
Liesegang bands
Liesegang rings
wave propagation in GVA
Parabolic Mirror
Lens
ink droplet on a paper
Rayleigh-Taylor I
and
Rayleigh-Taylor II
and
Rayleigh-Taylor III
Rayleigh-Benard
Bubbles in a porous media
Surface waves
Moulding I
and
Moulding II
Blood Flow
Flow in a Y-shaped vessel
Clotting in a stented Y-shaped vessel
Basic CA models
Parity (I)
Parity (II)
Game of life I
,
Game of life II
Time-tunnel rule
Random CA
Annealing
Snowflake
Excitable Media
forest fire
Greenberg Hasting model
Zhabotinski
Smoker model
Wolfram's rules
Rule 40
Rule 56
Rule 18
Rule 110
Traffic rule
Manhattan City (rotary)
Manhattan City (light)
Solid body
String collision
String aggregation
Elastic two-particle collision
Elastic particle to particle collision resulting in an inelastic macroscopic collision
beam
2d bouncing object
Fracture
collision against a flexible wall
Fragmentation
flow in a flexible pipe
Langton's Ant
Single Ant
Many Ants
Two Ants
Artifical Life
Evolution and Competition of CA rules